Here's the rundown on Lian

creative provocateur | conjurer | aesthetic chameleon | disruptor | secret weapon
a pony with all the tricks


Website publications, marketing and product copy, academic articles, personal blogs, and plays.


Custom illustrations, logos, photography, app screenshots, infographics, and comics.


Performance art, directing, storytelling, installation, film. Interventions and disruptions.


Product and project manager, strategist, producer, director, professor, mentor.


Unique College courses developed and taught


Invited Residencies for art and writing


Productions directed or performed


publications in books and journals


Conference Papers of original research delivered


Showings at Festivals and Exhibitions

About Lian

Engaging audiences, from museums to mobile

Lian Amaris has over a decade of experience as a successful creative communicator. Her work spans the fields of new media, visual arts, games, performance, storytelling, and interactivity. She has 9 publications in books and journals, has presented her original research at 11 international conferences and has participated in 5 residencies and over 30 festivals and exhibitions. For her provocative work, she has been on the front page of The New York Times, been called a “meme goddess” by Forbes, and shown at such venues as The Guggenheim Museum and The San Jose Museum of Art.

Lian has Master’s degrees in Interactive Telecommunications and in Performance Studies, both from NYU, where she focused on transmedia storytelling, immersive environments, and audience experience. She was a full-time professor of Performance Studies and New Media for three years, was a 2011 writing resident with Volunteer Lawyers for the Arts and spent several years as an editor and copywriter for media theorist Doug Rushkoff.

With a focus on audience and communication in both startup and corporate spheres, Amaris has more recently worked on a range of mobile applications including voter registration, relationships/dating, music discovery, near-field communication, and games. While actively producing original artwork, Amaris serves as Director of Content and Community at Glu Mobile, a gaming company based in SF, and consults on social media strategy for Spiralgroup PR.

Work Experience

December 2012–present
(Promotion from Social Media & Community Manager August 2013)
Content creation and community management for 3m across social networks; marketing copywriter for ads, emails, and stores; project management of VIP program, company website, and forums; Executive Producer for first Google Glass game in exclusive R&D partnership; organically increased weekly Facebook reach 230% and individual post reach 911% in 6 months.
March 2012–present (consultant)
Social media, marketing, community, and promotional strategy development, roadmapping, and implementation for varying technology industry clients; brand and content strategy for B-to-B and B-to-C products.
June–December 2012 (temp contract)
Social media content curation; writing newsletter and blog; conceptualizing and implementing promotional campaigns; recruiting and managing content team of 4-10; organically increased weekly Facebook reach 3200% in 6 weeks.
August–December 2012 (temp contract)
Writing weekly consumer-facing reports with original entertaining infographics by analyzing and translating raw user data driving development of “reports” feature within app; social marketing and daily social network content.
June 2010–May 2012 (funding depleted)
Oversee all product development and management, brand management, user experience, wireframing, graphic design, and creative application development for NFC mobile identity authentication technology.
May–Sept. 2011, Sept. 2004–May 2006
Research for publications includes: Program or be Programmed: Ten Commands for a Digital Age; Life, Inc.: How the World Became A Corporation and How To Take It Back; Get Back in the Box: Innovation from the Inside Out.
May 2010–June 2011 (relocation)
Conceptualize, develop, implement, and manage diverse public programs for audiences of 20 to 24,000 attendees. Provide training, professional development, and mentorship for college student internship program.
September 2006–May 2009 (relocation)
Selected Courses: Online Social Spaces, Art & New Media, Introduction to Media Studies, Animation, American Game Culture, Game Design, Art and Social Protest, Languages of Performance, The Avant-Garde. Leadership: Chair of Cornerstone Arts Initiative and Women’s Faculty Caucus.


Master of Professional Studies in Interactive Telecommunications

New York University (2006). 4.0 GPA.

Master of Arts in Performance Studies

New York University (2004). 4.0 GPA.

Bachelor of Arts in Theater

Commonwealth Honors College, University of Massachusetts, Amherst (2002). Certificate of Latin American, Caribbean and Latino Studies; Latin American Studies Minor. 3.728 GPA.

Some More Details

Technical tools

HTML, CSS, Photoshop, Illustrator, Flash, Balsamiq, Wordpress, vBulletin, Drupal, JIRA, Confluence, FTP, Microsoft Office Suite, iMovie, GarageBand, Audible.

Creative expertise

Ideation, provocation, storytelling, graphic & web design, illustration, blogging, animation, scriptwriting, copywriting, publishing, infographics, public speaking.

Management Proficiencies

Actionable assessment, mentorship, documentation, logistics, negotiation.

Press coverage for original work

The New York Times, Forbes, Salon, Women 2.0, The Next Web, MSNBC, Buzzfeed, The Huffington Post, The New York Post, Allure, The Laughing Squid, New Media Rockstars, Geeksugar, The Daily Kos, The Daily What, and more.

Get in Touch

Reach out and let's make something happen